“This also includes Arma 3’s full The East Wind single-player campaign and the Apex Protocol co-op campaign. New players might also familiarize themselves with the game’s controls via the.
- Arma 3 Single Player Prolog
- Arma 3 Single Player Zeus
- Arma 3 Single Player Review
- Arma 3 Single Player Dlc
- Arma 3 Single Player Cheat Menu
Definitely worthwhile if you’re into the single-player Arma 3 experience. Arma 3: Tac-Ops Mission Pack. Highlights: Three mini-campaigns for single-player aficionados; The AI is still awful; This is purely a handful of single-player missions, and my experience with them was severely limited by Arma. Example export procedure for Arma 3. Run Arma 3 as administrator. Open your Arma 3 main folder; Locate arma3.exe; Right click on it and select Run as administrator. The reason for it is that.emf file will be saved at c:.emf location, and on Windows 7, for example, most apps do not have rights to write in that location. Be all that you can be. Bohemia made a mistake by not waiting for the single-player campaign content (which will come later in three free DLC updates) before launch. Before Fortnite or even Player Unknown's Battleground, there was the modding community for Arma 3, which still runs to this day.There have been plenty of mods for this game over the many years since its release, and it has been a favored modding ground for upstarts in the community.
One of the difficult things about approaching a possibility space as large as the one presented by ArmA 3 is deciding what you actually want to do with it. Beyond the campaign, there’s the game’s powerful editor which allows players to create remarkably complex combined arms combat scenarios across vast land masses. But if you’re like me, sometimes that’s a bit… much. Sometimes I’d rather just fire up a quick game and lead a fire team over a hill to shoot some bad guys.
Thankfully, some truly amazing mods have emerged over the past year, so we’ve put together this guide to cover some of the new content out there - whether it’s total conversions, new models, or AI environments, you should be able to find something for you in this list.
Note: Mods are often custom-built for a single map, but even if you’re not interested in that environment, chances are pretty good that there’s another version of the mod available for your preferred landmass. Just do a little searching in the Steam Workshop, and you’re likely to find what you’re after.
Reader Suggestions
- HUNTER SIX - Special Operations Unit (Solo Campaign)
ARMA 3 Overhaul Mods
Right off the bat, Article 2 Studios’ Operation: TREBUCHET (OPTRE) is a standout in the new assets packages you can get for ArmA 3. It’s a full suite of soldiers, equipment, vehicles, and maps pulled from the Halo universe. The mod focuses primarily on UNSC infantry forces rather than the lethally-outfitted Spartans like Master Chief from the Halo series of games, but fear not: several Spartan variants are included as well.
What’s more interesting, though, are the new weapons and vehicles - take to the skies over the original game’s Blood Gulch in a Hornet or Falcon, or cover ground the more old-fashioned way in a Warthog ATV or Scorpion tank. Sure, some of the models look a little low-poly for modern eyes, but it’s impossible not to be impressed at the sheer amount of Halo bits Article 2 has recreated in ArmA 3. OPTRE focuses on the more grounded aspects of Halo’s sci-fi fantasy, so you’re going to see more helicopters and traditional ballistic weapons than plasma rifles and alien tech.
At the moment, OPTRE is just a massive toybox full of Halo kit, but the growing community around the mod is busily creating missions with the shiny new assets. You shouldn’t have too much trouble finding both single-player and multiplayer modes in the Workshop, and keep an eye out on your server browser for large-scale UNSC battles to join.
Iron Front in ArmA 3 (AIO Lite) is the mod version of what once was a full game - Iron Front: Liberation 1944(It wasn't a very good game-ED). It’s an Eastern Front-focused equipment makeover for ArmA players who aren’t as keen on the game’s baseline present day/near future setting. The full, paid version of Iron Front featured eight-mission single player campaigns for the German and Russian sides, plus all the World War II equipment you could shake an M91/30 at.
Unfortunately, the full version has been discontinued and is no longer supported, and those single player missions aren’t included in the free “Lite” version available on the Steam Workshop, but there’s still plenty to like about the mod - there are five sizeable maps, tons of historic units and equipment, and plenty of clanky tanks to drive around in. The only other mod you’ll need to try out the free “Lite” version is CUP Terrains - Core, which you’ll quickly learn is a pretty commonly-used mod for projects like this one.
![Arma 3 Single Player Arma 3 Single Player](/uploads/1/1/8/2/118201116/117799449.jpg)
Hopefully, the team behind Iron Front in ArmA 3 will be able to continue supporting the mod - there’s still a healthy player base for it and the ArmA system works very well in the World War II setting. There are also mods you can find that allow you to use elements of ALiVE in Iron Front in Arma 3, giving you that whole suite of command and mission tools in that Eastern Front setting.
Arma 3 Quality of Life Mods
The Enhanced Movement mod, created by Steam user badbenson, allows players to hop, climb, and vault over fences and walls. The mod adds animations for each of these movements, and it’s a matter of moments to bind a single key (it’s context sensitive) to the “mantle” command. This corrects a rather strange omission from the base game, but I’m glad to have it either way. Recent updates have broken this mod, so you’ll also need to use the ACEX fix mod, a temporary solution, in order for it to work with up-to-date versions of ArmA 3.
Another good mod for solo players to pick up is the AI Accuracy Fix by Steam user Twisted. Enemy NPCs in ArmA 3 tend to be crack shots, even on lower difficulties. As the description says, this drops them back into the more human range of rifle skill. The other option of course is to just “get good” at in-game marksmanship, but who has time for that nonsense?
There’s a lot of gear to play with in ArmA 3, especially if you’ve added any of the massive list of equipment mods. Personal Arsenal gives you access to the game’s virtual armory at a keystroke, so you can outfit yourself with whatever weapons and armor you like, as well as plunk down to-spec vehicles.
Faces of War is a mod that adds in a bunch of thematic faces for you World War II junkies out there. It not only adds more expressive and historically appropriate faces for ArmA 3’s soldiers, it also includes a growing list of World War II uniforms and equipment. The team responsible for this mod does very high-quality work, so you’ll want to subscribe to this one - plus, it’s required for several of the more ambitious WWII mods.
CBA_A3 is an under-the-hood mod that basically makes modders’ lives easier, and you’ll most likely find it in the dependency list of mods you’re looking to download. Steam makes this pretty convenient by flagging up mods you’ll need to install. CBA_A3 lets modders create events and macros, monkey with the UI, and allow for custom keybinds for new actions they add to the game.
Arma 3 Operations & Missions Mods
- Dynamic Recon Ops [Altis ] [Stratis]
Now for the meaty stuff. One of the most important mods I’ve come across over the past year is the ALiVE system, which goes a long way toward bridging whatever gap remains between ArmA 3 and traditional wargames. It’s a full-on strategy simulation environment, allowing you to populate ArmA’s maps with OPFOR and BLUFOR units, each with their own goals and objectives, which they’ll pursue intelligently. Missions can be easily created on the fly, and they can be persistent, with actions in one carrying over to the next operation in a campaign.
While the interface takes a few minutes to learn, once you have the basics down it’s an incredibly simple system to use, and the results are spectacular. Once you have ALiVE installed, head to the mission editor and add some new elements: they’re modules called ALiVE (Required), ALiVE Data, ALiVE Player Options, and ALiVE Virtual AI System. These entities don’t physically occupy any space, but they handle the raft of features and systems that ALiVE adds to ArmA, such as intelligent commanders who spawn in and command appropriate units. Syncing these AI commanders with logistics modules and areas of operation is a bit touchy at first, but after a practice map or two you’ll have the hang of it, and it’s astonishingly powerful.
Arma 3 Single Player Prolog
I feel like I’ve personally only scratched the surface of what ALiVE is capable of doing, but already I can’t imagine playing ArmA without it. There are tons of add-on mods for ALiVE, too, so if you don’t want to bother with the mission design side of things you’re still in good shape as long as you don’t mind browsing the Steam Workshop for a bit. Plus, you can use ALiVE’s elements along with most other ArmA content you have installed, but you may want to check the ALiVE wiki to make sure any particular map is supported.
Modder mbrdmn has created a system called Dynamic Recon Ops, which builds randomized recon missions to spec. These can be simple, involving a single objective, or surprisingly complex. You can specify parameters like time of day, weather conditions, and factions involved, or you can let the mod decide for you. The one-objective ops make for great bite-sized portions of ArmA action, and you can download the mod for countless maps, both official and user-created. While the base Malden map has tons of places to explore and operate in, I’ve enjoyed checking out the Chernobyl Exclusion Zone map. It’s unfinished and rough-looking in places, but the area has always fascinated me and it’s still creepy wandering around the ghost town of Pripyat even when you aren’t playing S.T.A.L.K.E.R..
DRO missions are fun and lightweight. It’s easy to dive straight in and start scouting, but as the “recon” name suggests, there’s usually a lot of walking (which, come to think of it, accounts for most of my time in ArmA). Generally, you and your squad will get dropped off by helicopter around 2 kilometers from your objective, which might be retrieving a prisoner or observing an enemy area. By default you’ll also have a resupply point, and the mod is fairly smart about putting a few patrols of enemy soldiers between you and where you’re trying to go.
For a more robust experience, you can try the Dynamic Universal War System, or DUWS. Like DRO (and its sibling, Dynamic Combat Ops), DUWS creates missions on the fly based on a set of parameters you choose to set or leave random. The big difference here is that instead of one-off missions, you’ll be generating an entire persistent campaign. And unlike the single-player campaign that shipped with the ArmA III base game, this one actually responds and changes based on your actions.
You begin by selecting either a random or hand-placed base of operations on the island. From there, you’ll launch missions to recapture zones held by enemy forces, or pick up side ops that become available from time to time. These tend to be pretty simple affairs, such as rescuing downed pilots, but they’ll earn you command points that you can spend on additional troops, vehicles, and weapons. Over the campaign you’ll also amass Army Points that can be used to unlock higher tiers of equipment.
It's an ambitious mod and it’s a bit tricky to figure out how everything works, but it opens the game up to some serious tactics and strategic planning. Figuring out where you need to build FOBs, and planning your next strikes on enemy territory become nail-biting experiences once you’re on the ground leading a couple fire teams into hostile fire. I have yet to finish a campaign in DUWS, but one lesson I’ve learned the hard way is to save often. Autosave doesn’t quite work as well as you might like, yet.
Official ARMA 3 Mods
- Creator DLC
- Malden 2035
- Apex
Modders aren’t the only people who have been adding to ArmA 3. Bohemia has been regularly pushing out new content for the game, including the free Malden 2035 DLC, which includes a remaster of one of the two islands featured in Operation Flashpoint way back in 2001. There are DLCs for jets, helicopters, and even go-karts available as well, plus the large Apex expansion that released in 2016, which offers a slate of new equipment and a new campaign that can be played solo or co-op.
Bohemia Interactive developers have also worked on mods in their “spare time” (or so they claim), and one no-brainer addition to your mods list ought to be the ADR-97 weapon pack. It’s an “official mod” meaning Bohemia has granted its imprimatur to the effort, and it adds several variants of a toploading bullpup submachine gun based on the FN P90 into ArmA 3.
Finally, Bohemia are releasing community content as add-ons under the label 'Creator DLC'. The first one is called Global Mobilization - Cold War Germany, and there's expected to be others as well.
What are your favourite ArmA 3 mods? Let us know in the comments!
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Arma 3 Single Player Zeus
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30 Nov 202026ArmA 3 came out in 2014, and people have steadily trickled into the game since then. Frankly, it’s a scary thing to get involved in, because it’s such a free-form sandbox with so many possibilities. While there are many ways to own Arma, and myriad additional bits to bolt onto the game once you do, we'll run through all the DLC available so that anyone who's not sure where to start can find their feet.
One thing to note is that with each piece of major DLC Bohemia Interactive has launched, there’s been a concurrent platform update that benefits all players, whether they buy the new stuff or not. I’m a big fan of that, as it means even if you don't pick up all the DLC below, you're still benefiting from a few years' worth of free content updates.
What is the best ArmA 3 DLC?
![Arma 3 single player cheat menu Arma 3 single player cheat menu](/uploads/1/1/8/2/118201116/209980386.png)
First off, here's our list of top individual Arma 3 DLCs, ordered from most essential to least:
- Apex
- Karts
- Tanks
- Laws of War
- Marksmen
ArmA 3: Apex
Price: $34.99, or $59.99 as the 'Apex Edition'
Highlights:
- Completely new landmass, Tanoa, with a gorgeous jungle biome
- The best Arma single-player campaign bar none, plus tons of new weapons, vehicles, and gear
- The basis for all the best mods
Is it worth it?
I’ll be upfront: You absolutely need Apex if you’re going to play Arma in any serious way. It’s a big ask - an expensive piece of DLC on top of an already expensive game, but Apex is now considered the “baseline” Arma 3 experience and you’ll need it if you want to participate in many of the best mods available for the game. But add to that the glut of new content that it comes with, including a really interesting and intense - and fun! - single-player campaign, and the price tag actually starts to make sense. If you’re new to Arma 3, you’re going to want to buy the Apex edition, period.
Apex is gigantic and transformative, and if you’re going to play Arma for any serious length of time you’re going to need it. If you buy no other DLC, buy this. You can think of it as the 2017 version of the 2014 military sim.
As of April 2020, purchasing this expansion also gets you a brand new story scenario title ArmA 3: Old Man.
Arma 3: Jets
Price: $11.99
Highlights:
- Three new jets
- A fighter showcase
- Better drones
Is it worth it?
For a game that’s so hyper-focused on infantry, it’s a bit weird to have jet fighter pack available at all. Arma’s Jets DLC is actually kind of good, but it’s of questionable value if you’re into either infantry operations, which the game is good at, or air superiority, which it isn’t. This DLC won’t satisfy grogs wanting the BRRRAAAPPP of the A-10 Warthog, and for flyboys it’s going to come off as incredibly shallow. But the DLC did come with a platform-wide update that provides a better flight model, so you automatically get some of the benefits for free.
Arma 3: Helicopters
Price: $11.99
Highlights:
- Provides a needed level of realism to Arma’s infantry ops by modeling utility chopper chores
- Actually fun to fly non-combat missions
Is it worth it?
Air assault soldiers don’t just zipline out of Blackhawks, they’re also trained on sling-load operations. These are crucial infantry operations in unfriendly terrain, and helicopters like the CH-47 “Chinook” are the warhorses of modern warfare. I haven’t had a great time with Arma’s rotary-wing options, but the addition of Huron and Tau are quite exciting.
I’ll point out here that I’ve had a fairly awful time trying to get my HOTAS setup working in Arma, either with the fixed- or rotary-wing vehicles. If you’re into that level of nerdery, as I am, be prepared for a fight. You’ll have to spend a lot of time tuning your setup to work with both jets and helicopters, and Arma really doesn’t make it any easier.
ArmA 3: Karts
Price: $1.99
Highlights:
- Go-Karts
Is it worth it?
It’s two dollars and lets you race around in go-karts. Is it good? No. Is it fun? Yes. Absolutely worth it.
Arma 3: Marksmen
Price: $11.99
Highlights:
- Five medium-range sniper rifles that actually require you to use rifle marksmanship
- Two new light machine guns
Is it worth it?
Arma’s commitment to realism makes its sniper pack pretty appealing, even if it’s a tad expensive. It doesn’t just add shooting; you also can act as a laser designator for guided munitions. This one’s definitely not essential, but if you’re into long-range engagements it’s worth your time.
Arma 3: Laws of War
Price: $11.99
Highlights:
- A new campaign that actually wrestles with the idea of being a soldier in a human rights environment
- A suddenly much more real environment to operate in
Is it worth it?
Laws of War doesn’t always work, but it’s a gut-punch for those of use who have been playing Arma for decades. Think of it as a Telltale-esque diversion and a chance to hear an interesting side of the story that’s not often told. Definitely worthwhile if you’re into the single-player Arma 3 experience.
Arma 3: Tac-Ops Mission Pack
Price: $5.99
Highlights:
- Three mini-campaigns for single-player aficionados
- The AI is still awful
This is purely a handful of single-player missions, and my experience with them was severely limited by Arma’s godawful AI. Don’t feel bad about skipping this one - the new missions aren’t anything to write home about and are more than compensated for by the game’s modding community. Read our Laws of War review for more.
Arma 3: Tanks
Price: $11.99
Highlights:
- Three new armored vehicles
- A fun series of single-player missions
Is it worth it?
The new campaign is nothing to write home about, and it’s riddled with contradictory orders, but blasting around in the new T-140 Angara is an undeniable hoot. The Tanks campaign is designed to create spectacle moments, but it’s equally frustrating in its execution. This pack is a tough sell because it doesn’t add anything essential, but the new hardware is admittedly fun.
Arma 3: Contact
Price: $27.99
Highlights:
- A creative & engaging narrative that feels like it could be an X-Files episode.
- A couple of interesting new gadgets to play with.
- A new map - Livonia.
Is it worth it?
It's not that this expansion isn't 'worth it', but it's a very niche sell. The singleplayer campaign is pretty decent, with a worth-while pay-off (although it can get a bit repetitive in places). The new toys the campaign lets you play with are cool and interesting, but ultimately very little of the content Contact introduces is applicable to the wider war simulation. The new map is interesting, for sure and the expansion does come with some additional MP scenarios. Contact is mainly about the solo campaign and the factions, gear etc... that come with it, and little of it can be used outside of this setting. To finish off, it's quite a pricey pack as well.
If you like the idea of a more bespoke and creative single-player campaign, then there's definitely something to be said for Contact, but be mindful of what you're buying. We'd also suggest to wait until it goes on sale.
ArmA 3 Editions & Bundles
So, all this said: Which Arma should you buy, if you’re interested? You can buy the $39.99 base version, which is frequently on sale. But if you haven’t ever touched Arma 3 before, what you really need to buy is the Apex Edition, which retails for an eye-watering $69.99. This includes the base game, the Apex expansion, as well as all the DLCs included in the 'DLC Bundle 1' package, discussed below.
As I said above, though, Apex is the “modern” version of Arma 3, and buying it after the fact will run you $34.99. Buying it all together is a savings of five dollars in the end, but since you will absolutely need Apex, going the piecemeal route means spending money that’s simply not worth spending. If you already own the base version, you really need the Apex add-on. Yes, it sucks to have what many consider essential components to a game locked behind another premium purchase, but if you’re an Arma player, it’s more than worth it. Think of Arma as a model train diorama you’ve been keeping in your basement for fourteen years. Apex is the engine upgrade you need to keep things running around the track.
The DLC Bundle 1 includes the Helicopters, Karts, and Marksmen DLCs, and on its own costs $19.99. The inclusion of the helicopters pack makes this DLC worthwhile if you don't already have all those DLCs, in my book. But keep in mind DLC Bundle 2 retails at $29, far beyond your initial Arma 3 price point.
DLC Bundle 2 is currently the better option in terms of value for money, though. It includes Jets, Tanks, the Laws of War and Tac Ops packs all for $24.99. All of this is meatier content than what’s included in Bundle 1, but it comes at a premium price point. As opposed to its cheaper brother, however, the majority of the content included is worth your time, my own gripes aside.
For newcomers, Arma 3’s base edition will absolutely give you a good idea of whether it’s a game you want to spend a lot of time with, and that’s going to determine how much of this DLC is worth your money.
But without spending a penny, you’re automatically getting Malden and Zeus. Malden is a massive map that re-engineers everything from Operation Flashpoint and drops it into the game, while Zeus provides new weird ways to play Arma 3 in multiplayer.
What are your thoughts on ArmA 3 and its DLC? Would you want to see more or would you rather have ArmA 4 at this point?